izvorni znanstveni rad

Development And Production Of Board Game Components Using Additive Manufacturing Technologies

Tihomir Mihalić, Lidija Tepeš Golubić, Doris Stavljenić

Sažetak

The aim of the thesis is to develop an innovative product and prototype for a
social game using additive manufacturing. The focus is on correcting the negative aspects
observed in the design of competitive games. The product is constructed based on basic
design principles and is based on strategic games. The basic idea is a modular way of
executing a game board, which contributes to various combinations of assembly and the
possibilities of developing the game. Some components are constructed in the Solidworks
programme, while they are designed through the application of a 3D printing device based
on technologies: FDM and stereolytography. The final part was found to create new
optimal solutions for the detailed analysis and innovation of existing products. It shows
the importance of striving for better solutions and focusing on progress.

Ključne riječi

additive manufacturingdesignmodularitysocial game