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Moj profil Upisi

izvorni znanstveni rad · 1998

An Architecture for a Combat Simulation

Miroslav Slamić

Sažetak

This article discusses the main architectural characteristics of the Pilot Tactical Simulation. The Pilot Simulation was used as a test case for assessing the required level of technical expertise and the potential risk areas for developing a training combat simulation. It is based on object-oriented software architecture which is implemented on a network of personal computers. The global control structure, distribution and concurrency issues and terrain and weapon system models are described.

Ključne riječi

tactical simulation object-oriented design real-time performance distribution networking multithreading weapons system models terrain representation