Implementation of non–cooperative games in decision making process during group product design

izvorni znanstveni rad

izvorni znanstveni rad

Implementation of non–cooperative games in decision making process during group product design

Vrsta prilog sa skupa (u zborniku)
Tip izvorni znanstveni rad
Godina 2024
Nadređena publikacija Proceedings of SpliTech 2024 - 9th International Conference on Smart and Sustainable Technologies
Stranice E4-2, 5
DOI 10.23919/SpliTech61897.2024.10612324
Status objavljeno

Sažetak

This paper described a new strategy to support the decision-making process, based on no-cooperative game theory with n-players. During the changes and selection of data through a web service you have problems with decision-making, which parameters to choose from, and hence what type of product. Web services use its knowledge base for the product, in this case of the air-cooled chiller, and study for one of its
subsystems, offering several options, based on the given input parameters and goals and constraints. This work modelled such situations and wants to prove that the application of no –cooperative game theory based on the n-player, facilitates and speeds up the decision-making process. In this case, we modelled a situation of the so-called isolated decisions, where each decision maker (in this case through the web service), offers a set of rational solutions. For this purpose, we applied the "open source" tool Gambit, which in this case helps to get the results of Nash's equilibrium.

Ključne riječi

decision-making process; game theory; product design; web service; air cooled chiller